Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

It’s a little hectic and too easy to be killed too quickly. And the enemies seem almost impossible to kill unless you get lucky and get a few really good spells at the same time. But I enjoyed it enough to persevere through the struggles until I finished all 9 levels and unlocked Survival mode.

I would suggest that when you use a spell, the next available spell is automatically selected so you can just keep clicking instead of having to continuously alternate clicking the left and right mouse buttons. And if all three spells are used and there are no spells, it should just select the next spell once it becomes available.

I also felt like the view was zoomed in too much so that I didn’t have enough warning before running into enemies or their projectiles. But I understand that with the maze-like nature of the levels you wouldn’t want to give the player too much of a view. Maybe an alternative would be to slow down the speed of enemies and projectiles a little bit so the player has more time to react to them.

The overall idea of having random spells is an interesting one. With more balance I think the game could be really fun.

thank you ! I'll try to do this