I had so much fun with this game! And I seem to be getting better times the second time around 🕺
This is one of my favorite "find the fun" examples in this bootcamp so far. You started with a game that had an interesting mechanic idea that was, nonetheless, not that fun. You made it predictable and controllable enough to make it less random, while the balancing of velocities makes a lot of second-to-second choices feel like mini-gambles, with some well-aimed shots allowing for major progress very quickly, while others leading to hilarious backtrack, in a way that kind of reminded me of the fun in games like Getting Over It or Jump King. I'm not sure if you'd like to expand on this game, but I definitely see the potential :)