Dude, I LOVE the vibe you're going for! Had a lot of fun exploring the strange tower. Thought I had it, but got killed by a damn claw wizard midway across my ascent 😅
You tackled a pretty ambitious design with this project - both in terms of game design, content and graphic style. What you managed to build in such a short time is amazing - congrats! I particularly liked the world building - the themes, the texts, the encounters. I also really appreciated how, despite conveying a great atmosphere, the text is not verbose. Just a few lines of text to get the point and vibe across and it's done - which is cool because it also leaves room for imagination. Another super cool concept is navigating through a sidescroller view in a corridor, and most encounters being a room. Really makes you feel like exploring some sort of dark monastery.
The hiccups I had were all minor, and definitely the kind of stuff you could easily improve upon with some more time. Particularly, I wish there were navigation choices (like in Isaac, where you choose whether or not to enter a room making some sort of risk / reward calculation, etc). It would also feel more satisfying to control with more instant input recognition and faster travel time between cells.
I really like the idea and vibe. The darker tone and game genre is well aligned with Steam, if you keep improving on it. I would love to see this game keep evolving through the bootcamp! ❤️
Congrats, and thanks for the fun!
Viewing post in Tyrant's Tower jam comments
Hi Gabe,
Many thanks for taking the time to play my game and giving such insightful and actionable feedback, I really appreciate it so much!
I'm especially glad to hear the atmosphere and dark fantasy vibe comes across as intended - I feel super stoked for further development now, hoping this will help build a good game surface. Being part of the Bootcamp helped me push through in Beta when at one point I thought I'd over-scoped badly, which was awesome.
I will absolutely continue to develop the game further during the rest of Bootcamp and then alongside the FGGS course also (I'm in the Beta section now and it's super helpful).
Hope you've had a great Christmas, best wishes
-Iain