Is a good game
AI art, as many other folks have said, but I will argue that this is the proper use of it. A solo dev using them as placeholders.
I also appreciate the dev taking things in stride instead of getting too flustered. I see a lot of folks giving flak instead of anything productive and it makes me sad.
As for my own input, my biggest wishlist item is more transformations, but I know more are being worked on, so... yay! And mg biggest complaint is that it feels like a lot of times, it is easy to build up a strong deck, especially via strength and shield increases, but bad draws can quickly ruin you when the baddies get too strong. Skill issue, I know. Also the lack of poison counterplay apart from "kill quicker" is a little ornery. The h-content feels a little lax, but I'll take what is there, especially if we get good scenes as boss rewards. Good 'ol carrot-on-a-stick gameplay.
Overall, its a fun game with promise and an ambitious developer. I'm lookin forward to more!