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In my life and work, I have met several people who, by their terrible fate, taught me an important lesson - we must be able to stop in time. Before other people no longer know how to get rid of us or we become victims of a microstroke (or worse).

You develop games yourself and for free, so there is no need for explanations here.

As for Silver Shields, now that you yourself see the problem, I can say frankly - I did not see how this game could develop. The scope of the idea is very large and there was no sense of direction. Perhaps in the form of several separate stories, this project would have come to life. Having rested and switched over, you can still see a new perspective for this game or find the strength to simply put an end to it in time.

In any case, you have already made so many wonderful games. Just a couple of weeks ago, I happily replayed Untouched by the Frost and this game perfectly helps with the too short days and winter blues. Therefore, I believe that you will still accumulate ideas and inspiration for new wonderful stories. And it does not matter how many years it may take. Just close the door and gather your strength and move forward.

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yeah!! the scope was hilariously ambitious looking back now HAHAHA I think sometimes it's easy to get swept up in all of the ideas and I had grappled with the base of this idea for like over a year but could never quite make it work and then expanded too much. I think a lot would have to change--mainly going from a 'pantster' project to a 'planner' project as I've learned quite handily I am the latter!

Thank you for your kind words--I hope to come back to this project, probably with a lot more planning and culling, but in the future after I've created some other stuff! I think it's good to work on new ideas and new stories and this has helped me let go of the guilt of not working on this one.

Thank you so much about Untouched by the Frost by the way that's incredibly nice, you've always been very kind!!! I hope you have a wonderful new year!!

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Of course it will be wonderful, I will personally make sure of it! 

As for my kindness, thank you. You make very touching games, and this is a sign of a sensitive nature. I can’t say that I am always reserved and kind (and some other developers know this too), but I don’t see any reason why not to support a good person. Take care of yourself and plan your own wonderful next year.