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It's a promising start. Sound effects and more visual feedback would be nice but I understand it's an early build and those aspects come later.

But I have no idea how this is inspired by Megaman, It feels like a completely different genre and theme.

I recall a game on the Amiga that was similar to this but also had missions/levels to enter from within the topside level. I don't recall what that Amiga was called but I could see this game becoming a modern variation of it.

Hey Jehudson, 

Thanks for playing and the feedback. 

I agree with the non-clear Megaman X reference. One thing I couldn't finish was some talks at the beginning and ending of the stage. That would clarify all. 

Also, the ships and mechs are from a free asset set. My own designs are still on paper.