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So I set up the controls to use the left half of a gamepad for the Tetris stuff and the mouse for the Minesweeper bits, and a really weird thing is happening: I have "rotate counterclockwise" on my left trigger, but it's registering on both press and release. That is, I press in the trigger and the block rotates once, then when I let go of the trigger the block rotates AGAIN. I mean, it's still playable like that, but surely this isn't intended behavior.