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Good job, interesting concept. Looks great for having being completed in a few weeks. I wasn't able to unlock the last level but I'm guessing I just couldn't find one of the hearts. After the first save, I'd probably make the effect less prominent for subsequent saves but overall, nice job.

(+1)

Thanks for your time and feedback! Maybe a way to tell how many hearts are left on a level would help.

Good point about the save particle effect. I'll aim to reduce the save particle effect, but I used a particle system from the unreal marketplace so first I'll need to learn Unreal's Niagara particle system to understand how to tweak it. I'm working on learning Niagara but it'll be a while.