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(2 edits)

[Devlog] 2/4 to 2/5

Alright, I’ve got the enemies working in a way I’m satisfied with!

When the player approaches them, these wolves will slowly approach before orbiting the player.

While orbiting the player, the wolves will occasionally attempt to leap at you, if they touch you, they sap the warmth from your body.

If you raise your torch’s light while facing down a wolf, you’ll begin to sap energy from it that warms you back up. With only 3 days left, it looks like I’ll have to cut a handful of things I originally wanted to include in the game. If I’m able to finish the essentials fast enough, hopefully I’ll have enough time to add some more things to the experience.

Things left to do:

*Draw a ton of environment graphics(Shouldn’t be too hard, I’ve never had a problem with basic pixel art and the art style I’m going with is pretty simple.

*Make the final maps. (Should be pretty quick as long as I follow my design doc.)

*Cutscenes and title screen. (This might hang me up a little bit, nothing is too complicated or hard to make. This is just the type of thing that usually can distract you and distract you with being perfectionist too much.

*Audio (Hopefully I’ll have time to even do this. Audio has always been my weakest link in every project I’ve ever tried to make. I usually never even get around to it.)