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I included your review in a video I made about brand-new itch.io games. 

I have to be honest here - this game kinda frustrated me. BUT, I think it has potential to be good because there's a solid idea here.  The rooms have large oddities in it already, which I think is kind of confusing for the player to determine what is different from the start. 

Additionally, getting something wrong I think shoots you into the "negative stability" range really quickly, so it's not that forgiving - meaning the player gets no chance to learn how to play. 

I did find myself searching for the door, to check what was going on there, but I think I didn't get much of a chance to see anything happen because of how quickly I lost stability. 

I want to state that I could be wrong - and it could just be me as a player having difficulty with it. It's entirely possible that someone plays this game and 'gets it' immediately. 

I think with a few tweaks, this game has the potential to be challenging and exciting. If you find that you have the chance to make any changes (if you agree with my review) then please let me know and I'll gladly give it a try again. 

Either way, I wish you great success on your game-making journey.