I really don't like that I have to reload a second bullet if I fire one and require two. Sort of feels like I am being cheated. There were two bullets in it when I started. I should be able to pull it until it makes a complete cycle. Sort of ruined the game for me to find that out.
Overall, the game is pretty fun. I don't like that I can't see my total health and I have no idea how much a single bullet damage does. Makes strategizing around it pretty difficult for no reason. We just have vague numbers like "Bullet Damage Level".
Also, it needs to be more obvious that you have to move on the map to make money. I was trying to make some money on the first level and did many rounds until I realized I wasn't getting any xp or gold, I really didn't understand what was happening.
Loading, spinning, and shooting are pretty intuitive only if you understand how a revolver works. There needs to be some indicators on these to address that you need to do this.
It's not interesting enough to keep playing after the inital few plays. There is no incentive to continue. I have no idea what the goal is and why I should invest time in playing the game.
It doesn't feel like winning if all I am doing is surviving. I already win that challenge the moment I stop playing.