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Spoilers.




First TeamANPIM game that turns somewhat depressing and then open-ended. Um, realistic? I dunno. It started like a typical anime romance. Fate: Take 1 girlfriend! *click-click*, *everything clicks on place* - *kiss*. But then "we can't be together / then I'm leaving? / oh wait~ / goodbye." So, sacrificing romance for a laboriously built career... A mature decision? Probably. Then fate: delay(5 years); There is your girlfriend! Terminate story. Open ending for the sake of open-endedness... It probably wouldn't take that much to add a clear resolution... Sequel? It might make sense, there's also a line about Minami learning to play the guitar that hasn't gotten us anywhere yet, so it could use a continuation too.

I enjoyed the creator's previous works more. but that's probably me, I like cheesy stories that take me away from reality a bit 😅

(+1)

Thank you for your feedback! Sorry that this year's game wasn't up to your expectations! We didn't want to rush their relationship amongst the circumstances that Hokuto had and thought that this was the best non-rushed way of ending the game! Thank you for still giving this game a shot and we hope we can redeem ourselves in next year's game! 

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Sounds fair! Thank you for your work! Love your games, especially the happy ones. :)