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(+1)

Loved the game concept before as I mentioned in Discord, but now that I've played it I enjoyed it more than I expected! :) I agree with some of the other comments, for example the speed of the animations and movements could be faster, or I would also make it so you enter doors with "W" as well, like the stairs. Also items in combat would be nice, but I already read that you ran out of time for that one. ;)

I would definitely love to work on this sort of game sometime. I can imagine a UI-based game like this to be right up my alley with my skills, and the aesthetics are just a really nice bonus. Can't wait to see what you make out of this in the future.

(+1)

Hi, many thanks for playing and for your feedback and your support from earlier, I remember being on discord thinking 'I actually have to make this thing now'!

Really chuffed to hear you've enjoyed what I've put together so far. I'm working on the movement as a priority as many folks have mentioned it and then on to focus on the battles, so I might have an update you'd enjoy soon.  I often get drawn to the idea of UI based games too as they seem somehow 'manageable', but that could well be an illusion as we all know how easily over-scoping can creep in, they are fun though. 

Best of luck in your gamedev projects too :)

-Iain