Thanks!
I appreciate the detailed feedback. When the game came out it was all handdrawn art but there are so many Ai art games out there that I felt like I can't keep up with the content output compared to them. So I decided to go Ai Hybrid (mix of Ai and overpainting manually).
The stories are also straight to the point because when I made the game I thought of it like a casual mobile game and we didn't have QoL stuff like speed up and jump back functions which made it hard to force people through long storytelling.
Hope my response clears some stuff up for you.
Glad you enjoyed the game :)