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(1 edit) (-1)

Good game, but way too difficult. I got to Citadel 2 and called it quits. (I found a save file and watch the cutscenes after that) Got tired of all the kiting and baiting enemies into shooting each other. The severe ammo limits was obviously a design choice but it was the wrong design choice. It completely breaks the game into a shitty puzzle game.

The art and sound/music is fantastic. Not much cup of tea, but I can recognize quality when I see it.

I ended up playing the game across two days and forgot everything(?) between those two days. Something about killing zombies for death in a spaghetti Western setting and... thats it? Maybe there was a godtier story there but I forgot it. I know theres a "Making Of" that probably explains things in depth, but I've always subscribed to the belief that the audience shouldn't have to read the writer's notes to understand the story.

Bro has short-term memory loss 💀