Good game, but way too difficult. I got to Citadel 2 and called it quits. (I found a save file and watch the cutscenes after that) Got tired of all the kiting and baiting enemies into shooting each other. The severe ammo limits was obviously a design choice but it was the wrong design choice. It completely breaks the game into a shitty puzzle game.
The art and sound/music is fantastic. Not much cup of tea, but I can recognize quality when I see it.
I ended up playing the game across two days and forgot everything(?) between those two days. Something about killing zombies for death in a spaghetti Western setting and... thats it? Maybe there was a godtier story there but I forgot it. I know theres a "Making Of" that probably explains things in depth, but I've always subscribed to the belief that the audience shouldn't have to read the writer's notes to understand the story.