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(1 edit) (+1)

I'm thinking of creating some kind of color "gradient" for the scenes: as you go deeper into the game, the scenes get darker...

Problem is, I hate choosing colors Dx I usually start making a game with some random color, maybe one that has something to do with the main theme. But I'm getting a bit tired of the one I'm currently using (#80a36a).
Gotta choose a new palette soon! ;_;

UPDATE:


(+1)

Something you could do is add a "gradient over time" script that darkens your color palette ever so slightly every time a new discovery is made. It would be subtle, and wouldn't be noticed to much until you wanted it to be. Since I don't know what language you are programming in though, I can't tell you exactly what to do.

Because I’m using Bitsy, I’m not coding anything, I’ll just choose the colors “manually” I guess. But thank you for the feedback :D