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Research & Development

Research shows nice high quality references. References have been divided to different sections. Did you lose the sight of main reference? You seemed to add quite a lot of very different elements to the scene.

Development of the scene is not super well documented in the pdf but video adds to it. Props are broken down well.

Creative Art

The scene showcases a nice snowy landscape with interesting buildings and supported time of year.

Assets could be pushed further with closer look at references, looking at how objects are built, adding irregularities and pushing the material work to read and feel more cohesive.

Technical Art

Objects have been scaled on the asset level, and probably also within scene, to look coherent and consistent. Polycounts seem optimized. Architectural modules could be pushed to the next level with irregularities and taking a closer look at how things are constructed. Ceiling modules are not waterproof, which feels a bit of a waste, as they read and look good, and could really use those elements not to break the immersion of real world and lose it to the realm of 3D. Lantern also moving all around with grass shader might not be the best call based on its structure.

Snow shader adds to objects. The fact the snow disappears up close is not a great thing. Pivot placement is a bit weird, and doesn't seem to follow a good logic to them.

Documentation

Different stages have been broken down well. It could be maybe done on a bit more general level, as now everything seems to be documented.

Final Presentation

Images are of high quality and show the subject matter. Video is a nice addition. The project file is missing the developed level.

Hi thanks for your feedback, it is really helpful. Just out of interest did you manage to access the final level because it seems you were able to breakdown features only found within unreal (i.e. grass shader used for lanterns). I tried downloading it myself and am surprised to also not find the final developed level! 

Anyway, thanks again, I notice you're grinding through others projects and I'm learning lots about how to look for and give feedback from your comments.  Cheers.

(1 edit)

Hi there.

No, the level showcased wasn't unfortunately in your delivery. It did include a level called 'Asset zoo', which I'm basing my breakdown on that Technical Art regard.

Okay cheers, thanks for the quick response.