An hour <3
Thanks a lot for your feedback !
Indeed it's too hard right now. I had a six hours drive so I had time to pounder this and I think that I will introduce critical hits.
Your first tree shots, the ones that are single shots, will crit against enemies.
The last one, that comes is tripled, will crit against the map cells.
This will should help smooth out the difficulty curve, give a more interesting gameplay loop, and help differentiate this character from future ones.
The visual feedback from those crits could be the ripple effect that I added and that is maybe a bit too much right now.
Anyway thanks again for playing at such an early stage of development. An hour, that means a lot :D I created a discord server if you are interested https://discord.gg/8DK2gyjq