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I've published a new mid-demo update: this one offers controller support for the first time! There's also a slew of minor visual fixes, but the meaty stuff is well in the pipeline. In the meantime, I'd greatly appreciate if people would offer some feedback on how controller support feels. I spent some time calibrating how controls are mapped, since the game wasn't originally designed with controller support in mind. I think it's ultimately in a good spot though, and I think people will be pleased with how the game handles with a controller.

You can read the update and download the latest build here: https://bynary-fission.itch.io/tower-of-the-immortals/devlog/860311/build-v022-r...