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Fun platformer! The contrast and cohesion between the background and the foreground enemies was always pretty clear, so that was good, and the gameplay was pretty polished. I especially like the difference between all the enemies forcing you to use different strategies - you could dodge or parry trees, you had to look above for birds, the slimes are just regular fodder, but especially the blue running monsters, which appear quickly out of nowhere and force you to duck in time - makes it so that you can't just spam and hope for the best, you have to be deliberate in your actions. It was fun!