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(2 edits) (+2)

I really, really liked this game.  Translation was pretty well done and so far I like the gameplay mechanics.  My feedback for the gameplay: the pendulum sections of the game could be slowed down.  I found myself getting out of immersion because I was stressed and had to focus on my timing.  I think if the pendulum was slowed down and easier to hit, it would help a lot with the story.

I really like the sound and the binaural background music. It's very good at immersing the player and I really enjoyed it.  However, there's a static sound effect is a bit too harsh and hurts my ears, even with a lower volume.  That static sound effect pulls me out of immersion and there was a part of the game where it happened three times in a row and it really hurt my ears... Other than that I think a low binaural beat could be used throughout the game and the frequency increase or depending on the scenario, that would be interesting to try out imo

Great game so far, I really want part 2!!!

(+2)

Thank you for playing the game, and I truly appreciate your warm and constructive feedback. First, I’d like to apologize for any inconvenience caused by the game settings and sound design. 

Regarding the speed of the mini-games (pendulum and button mashing), feedback tends to vary widely depending on individual preferences—ranging from “too easy” to “too difficult.” For now, I’ve adjusted the speed to align with an average difficulty. However, understanding that some players may find these speed-run elements challenging, I’ll consider adding an option to turn them off entirely in the future.

As for the sound, some unsettling or unpleasant effects were intentionally included to fit the theme. However, I’m quite inexperienced with sound design, so I understand this might feel amateurish to players who value sound quality. Rest assured, I will work on improving the sound effects based on further feedback from players. 

Thank you again for your support!