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Character felt a bit slow but the dash felt great. The game reminded me a bit of Phantom Hourglass and Wind Waker the way you navigate the overworld with the boat and then get to go inside the islands.

Thank you! I experimented a bit with different speeds, but I didn't want the platforming to be too difficult so I opted to give the player a bit more control with the lower speed. And yeah, the Zelda games,  especially Phantom Hourglass we're big inspirations. 💖