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I felt the damage feedback (when I was damaged) was too intense. I was getting 2 points of damage done but it felt like 10+
Is the sounds that enemies make on death vs on them being damaged from the same pool? They sounded interchangeable to me, which made it harder to tell when I should stop shooting.
I did Nightclub, and it felt like the rooms and corridors were too big.
As a bug (I assume) I had to keep crouching again and again in the vents even after getting in