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Oh this is very nice work! It’s simple and straight to the point; I love the efficiency of language and design but there’s an evocative and heartfelt core… I can see this being an excellent game to pass time while waiting on a platform, alone, late at night - I’m struggling to find the words to describe that particular environment and state of mind, but I suspect you might know what I mean?

Focusing on the arrival-interlude-departure loop, those intermittent bustling moments of activity… yeah, this is really clever. Thanks for making this (and for hosting the jam, obviously!)