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The game has a very interesting and beautiful visual style. Also, the controls are cool, but it’s not entirely clear how the limitation are revealed

(+1)

I agree the limitation implementation is weak in this entry. In this case, it's just that the player never stops moving, but it doesn't affect the gameplay too much as it is in the current state. I intended to add some hazards that required avoidance, but they ended up getting cut for time.