Thank you for the nice message, glad you like the game so far!
About VR:
Issue is that I do not have a VR set myself so I cannot develop for the platform, and i also get very very motion sick from using VR, so....
It could be something to consider looking into after the 1.0, but no promises there
I also noticed that issue with items sometimes getting flicked up by the lady when she steps on it. I did think about making it so she can pick up objects, basically deleting them from the scene when they are on the ground. Though that runs the risk of her deleting important items, softlocking the game
Needs some pondering over how i wanna solve that issue
Fair enough on the VR front, if it happens at some point great, but even without it the game is very fun on its own, sneaky vore stealth is always a good idea.
Maybe you could have them do a pickup animation and instead of the item being deleted it just respawns where it started? Like she picked it up and put it back where it goes kinda thing? Not sure, im sure there is a solution/idea you will figure out :3
But yes, I am very excited to see how this evolves and wish you all the luck on not getting huge errors or impossible to solve bugs while developing it :>
If youre taking suggestions? I would say, if she finds something on the ground, or out of place. You could have an event play out where she picks up the item, maybe taking a second to look at it. (Giving the player a chance to run around or run away without getting caught-.) Before returning the item to its original spot? That way the item isnt fully gone, you can use items as distractions- AND if she picks up an important item the challenge becomes getting it back from its original spot?