Hello! I loved the concept and just wanted to know if this was beatable, or was it supposed to be more like interactive fiction. Thank you!
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Hi, thanks for playing and leaving a comment!
It was designed unbeatable intentionally to deliver the message that you may not have enough time to complete everything you planned to do and that it's perfectly fine.
I intended to make that message clearer as the game progresses using the texts you see at the end of each day, but let me know if you have any feedback about it!