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(2 edits) (+1)

Wow super fun. I agree the charge attack damage feeling weak seems unintended and I did end up disregarding it entirely. However, even without it, just focusing on the slowing down timing with the bullets is actually pretty fun. First couple tries I didn't really know how it worked, then figured it out, finally you get to the point where there is a sense of improvement in the timing of how you slow down/dash. I can't wait to see what the other bosses bring! Great friggin job!!

(+1)

I'm glad you're having fun! I'm really having fun developing this, Already got some cool ideas for some of the bosses. Hoping to get the Uranus update out tomorrow my time (I live in Australia so UTC+11).  Hoping you're having a great day!