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Truly one of the games of all time

Animations are a bit janky, ESPECIALLY the weak attack felt hard to make out

I spammed double jumps + ground stomp, seemed superior to any other option (I was not at risk -> big damage)

Targeting enemies felt juddery if they were moving fast - maybe smoothen the camera lookat a bit, give it some easing?

Some menu funkyness where I can't highlight and click buttons before shaking the mouse around

Controller support seems very partial on my xbox controller, had to play M&K as I couldn't move with gamepad

Would have enjoyed longer brawls with targets, instead of 1-2 hit KO's

Keep it up!

Thanks for playing! I will keep it up!

And thanks for the feedback; lots of balancing to do and lots of jank to smoothe out, but making new features is so much more intriguing....

What kind of controller did you use, specifically, xbox one x? It seems to work fine on my old 360 controller but I haven't had a chance to test it with many modern ones.

As for longer brawls, I'm intending to keep the TTK very low, but I'm planning to have more advanced enemies use a bigger bag of tricks to regain the initiative and avoid losing it in the first place.

Hopefully I can get some good duels in with that or implementing boss battles is gonna get tricky.

Just one of those newest xbox controllers, I don't know if it's a xbox one x - maybe?!