We just played this ravenous game and are surrounded by questions.
How much of an artistic path are you building around this game ? Is this meant to be part of a bigger ensemble or is this a one shot experience ? We would have liked the short introduction phrases to be placed inside the game and not outside (we only read them afterwards on the ludum dare website), we were looking for some connexion to one character toward another and felt like this could be part of a three or more part series.
We do salute the work you put on the aesthetics and sound and are very fond of the limpy arms : they are the bests !!!
Cheers