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I have played your game RogueWeight & loved the 2-D vore style of your game. I want to make a game like this in the future base on a different theme, if you are able could you make a summary of how you made this wonderful little gem.

Is there a specific feature or topic you would like to know more about? I think a general summary is too broad for me to write about.

I have no clue on what to ask as I have no experience with make games. So the only thing I can ask is where the best way to get started on the path of making a game like yours. Is there a book or a video series that help you get started off?

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I don't have any recommendations for books or videos tbh, but if you're looking to make a game for the first time, then I'd try out Godot. 

There's a lot of starter tutorial videos for making games in Godot, and the engine itself is reasonably beginner-friendly. I also found Godot to be the best for making my games so far.

No matter what you use to make games though, it's all about starting small and making simple things like Pongs or platformers before moving on to bigger game ideas. Experiment, learn stuff, and try to have fun.