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I'm using Godot Animation Player, since the sprite sheet only has idle_right, how do I get it to flip for idle_left?

I'm not really familiar with godot. In Unity there was a "FlipX" I think there should be something similar in godot too.

There is a flip_h toggle or you can add a .flip_h to your script for the left animation.

there is a flip H property within the sprite 2d that you can check to flip it