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(+1)

Suggestion; a "helpless" setting (on/off) where when on characters that are "full" become unable to do anything and can be- Spared, Captured, or auto popped with sharp object.

The same could happen to the MC and they may become "toyed" with(centar/gob) looted(bandit) and other such depending on the enemy. 

(i have other ideas but I'd like your input on this first.)

I do want to add a "realism" game mode eventually with mechanics such as control loss when a character is inflated, with the use of pins nad such in combat as well. I'm not sure if I'll ever get around to it though.