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(+1)

The aesthetic is great. I hope you balance healing versus how punishing/hard to identify boxes and serums are, ammo being very limited but not that useful, and the ease of getting a full kit & rescue crystal in the future since those make the game feel less about interacting with items and mechanics and more about grinding permanent upgrades for you and your knife and then just hitting enemies

(+1)

Thank you so much for playing and for your feedback! Balancing is definitely something I'm constantly working on!