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(1 edit) (+1)

Wow! I can't believe you were able to do an RTS in a game jam! I especially appreciate the multiple camera binds (as someone whose middle click isn't working). On a side note, the instructions for left vs right click are inverted for me, which should be correct  and in line with other RTSs (left to select, right to move). 

I liked your use of duality with 2 different unit types both managing the same resource. Combining them for high unit production becomes a natural progression and is a cool use of the mechanics.

Music choice was solid, I liked the polygonal art style, very TRON.

Some ideas for improvement.

Polish (duh). Theres some bugginess with the pathfinding, spreading out units when they walk, having a quick way to select different types, etc. Not really a valid complaint given its a jam game, but I thought I'd mention it.

The crystals weakening the void felt pretty unintuitive. I had a hard time grasping how they were actually affected (I think they have less hp or something?)

I think another cool idea would be to mirror the duality of your units in the void somehow. Lots of ways to got about this but its hard to go wrong increasing the enemy variety. I also wish there was a bit more time at the beginning to make plans before they immediately begin knocking on your front door.


All that said, really great job creating something of this caliber for the jam!

Thanks a lot for this comment ^^ It made my day.

I will try my best once the jam is over to address some of those issues :)

Regarding the weakening of the void, new void units do have lower hp and attack power if you have more crystals. My original idea was to have different units that would be spawn depending on the percentage of void and at different rates, but in the end I feared that would be too hard to develop and more importantly, to balance.

Regarding the extra time to plan before the enemies attack, I totally agree, but only noticed was a problem after submitting though.

Anyway, I'll try to post a new version of the game once the jam is over. Would love to have some more feedback then :)