Wow, thank you for responding. After playing the new steam demo I've come to the conclusion that most of my critique was probably spawning from sub-par level design. I love the new stages and they feel like a breath of fresh compared to the itch demo. I'm still not good enough to get anything better than a mediocre but that doesn't stop me from having fun. One thing I'll note about the new demo is that I'm pretty sure if you enter the memorabilia section before collecting any memorabilia then the game softlocks. I hope to see what's in store for Void Collector, good luck on development!