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Wow, you really decided to go all out, didn’t you? RTS is such a challenging genre to tackle, especially if you want it to feel right. Many players grew up with games like Age of Empires, StarCraft, or Warcraft, and they’re so accustomed to specific controls and mechanics that even getting close to that level is incredibly hard. For just a week of work, though, you did a fantastic job!

I tried the second level, defeated all the black units, and then got stuck. I wasn’t sure what I was supposed to do next. Adding more clarity or objectives in-game would help a lot to guide the player and reduce confusion.

Overall, this is an ambitious take for a jam, and you’ve already achieved something impressive by finishing a playable RTS game.

On a side note, I recently created an RTS Camera Controller in Unity with features like adding units to selection, deselecting units, grouping, jumping the camera to a selection, following units, and more. It’s written in C#. If you’re thinking about diving deeper into the RTS rabbit hole, I’d be happy to make it into a repository and share it with you. Just let me know—happy to help!

Hi zwieb4ck!

Thanks for playing the game and thanks for the kind words! 

I did grew up with Warcraft 2, Age of Empires and Starcraft, so it is funny that you mentioned them.

You probably experienced some kind of bug, cause you're supposed to win the second level by defeating all enemy units. If you have the time and manage to reproduce the bug, I would love a screenshot and some details about it (I intend on fixing some stuff after the jam is over). The objectives should be listed on the bottom of the screen, let me know if you had any trouble finding them.

I am a godot developer, so I might have a hard time navigating the repo, but I would love to take a look. I intend on redoing most of the cam and controls for this game, as I based them on a tutorial that ended up not giving me what I was looking for.  Feel free to reach out to me on discord, bsky or mastodon. All links should be on my itch page.

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I will pack some things together and send you the repository! I was experimenting with AI so they do not run into each other trying to reach the point but this was a lot of stress and did not work at all...that's why I scraped the idea for now =)