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I'll add this to my watchlist and monitor. I guess the first thing I'd be interested in would be "routes" - specific characters you can eventually reach an ending with, rather than the story going on indefinitely. It'd especially be interesting if this could involve different dynamics.

Second thing I'd be interested in would be how the story can develop the protagonist's traits over time.

I know there seems to be a big market for body and mind transformation games so that's something to consider if you just wanna reach that audience.

At the moment, I have it planned to be like a 'loop' of sorts. As in when you choose a client, you go through their story, then return to the selection screen to choose another client or change your character.

 I plan to add a variety of dynamics to each client. Basically choosing how the client views your character, aka it can be romantic , playful,  combative,  sadistic,  or totally fucked up.