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(2 edits) (+1)

Immediate oldschool vibes, MOTHER/Earthbound, SNES-era, which I adore.  Kudos on the art style right there, for starters.  The music almost fits what's happening, though for a mellow walking moment it's a little too excited, perhaps.  

As far as the dialogue goes, since in this type of game telling a story is really important...none of it is really compelling at all, and the translation is...not...great.  That's not a knock on you at all, for the record.  I only speak one language, so I'm not one to talk...but for the sake of honest feedback I have to say:  get a friend, a stranger online, someone, and pass them the writing for a one-over before using it in a narrative experience.  It's just too important not to. 

Only other feedback I have is I could not tell if I'd reached the end of the game.  I talked to the octo-thingy, travelled the spike path, and then boop, returned to the main menu.  I tried this several times assuming I might be missing something, but I found no indication.

Overall a really cute, if not too short experience which would have benefited greatly from leaning hard on the story-telling side.  These graphics coupled with a great story could be an underground success.  Keep at it, thanks for giving us a game to play!

Thanks for the feedback, and yes you finish the game, i didn't have time to add more things, sorry, i like this game so im going to work a lot :)