Crazy Taxi delivery game on an alien planet. This game is alright, but it doesn't feel like I'm working towards anything at all. Even just giving me a goal at the beginning, simple as telling the player how much money they're trying to rack up, would go a long way. After a minute or so of playing, I realized I was just sorta following the road to the next marker mindlessly without really knowing why I was going there.
It's impressive in the size of gameplay area that was pulled together here, and the visuals ALMOST work perfectly together. A lot more love to the craft controls and how it interacts with the world; all I'm going to be doing in your game is flying the craft from one place to another, so it needs to feel good! A world with a few obvious landmarks, some shortcuts to learn, and a goal to work toward. Either way, impressive for a jam effort, for sure. Loved the bgm too, had me doing little head widdlies with the keyboard solos. Thanks for making us all a game to play!