Pretty chill atmosphere, great choice of music!
I think the overall style was very nice, both art and UI theming, as well as the idea behind the game setting and gameplay loop.
Feedback on bugs and UI issues:
- I didn't find out until later that you can scroll the list on the right, the wheel direction is reversed so it doesnn't scroll on first try
- A scroolbar would've been nice, or faster scrolling speed, or items being sorted by name/category. The list is fairly long (4 pages), and with no sorting and slow scroll it takes a while to navigate and find things.
- 'a's in front of item names feel distracting
- No way to increase/descrease price fast, you have to click 20 times if you want it up/down by 100$. ALso, when buying items, price step is 5$, but when selling things, its 10$.
- There is a bunch of specific potions, but also a generic 'a potion' item?
- Pricing %% does not reset to 100% when you try to sell an item to a new customer
- Supplier complains when you offer 0$ for items, but is completely fine with selling anything at 5$ a piece
- Sometimes customers dismiss themselves after a second or so (customer respawn script gets triggered twice?)
- When selling items, your money counter is not updated, only when buying them
Hope that helps in your future projects!