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I have a Next engine and compiler but at present it doesn't support Next sprites, only Timex 8x1 attributes.  The intention is to add this at some point but I don't get a lot of people asking for me to do this so other things have priority for now.

I’m surprised the chatter hasn’t gone into overdrive for a Next version which would make use of the extra features and memory.

Being able to develop on the PC using MPAGD and then output a .nex file would be a thing of beauty and something I would pay for.

I think this is where the Next is lacking in having a full out of the box dev environment.