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Oh no...

<img src="https://img.itch.zone/aW1nLzE5NDg2MzI1LnBuZw==/original/wCJ5Jb.png">

I have a thought about energy, exatly the recovery actions like dinner or drinking (piss) from oasis, it should scale with level. I know traveling the desert is extreme but full recovery seems to powerfull. What about limit each oasis use for once per "day" or something like that.

Haha, it's okay to have more! Just means you're ready for harder stuff in the future.

The oasis mechanic is meant more to be a puzzle, so that's why it works the way it does. I'm pretty unlikely to change it at this point I think, since that would require rebalancing a lot of the travelling.