Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

As a student demo it has soft locks that mostly come from the lack of a melee option. The rest of my critiscm is heresy considering it's a super old project that you fished out of the data stream.With a proper crosshair, or just more ammo picks ups this could be a really enjoyable 10 minute romp through spooky house. However as it stands it feels "off' due to the lack of proper audio prompts. 

Thank you for the feedback! Looking back, I do realize there not nearly enough ammo pickups and you can easily get stuck if you run out of ammo in the wrong area. Adding a melee option (and more ammo) is a really good idea to solve that. If I ever consider making a follow up, I will definitely keep that in mind.