Oh, really? Thank you for letting me know! I'll look into this and make sure it's addressed in the full release. I appreciate the input.
The CG issue is a known issue that I couldn't find an elegant solution for in time for the demo release. I'll do my best to address it for the full release.
As for the date discrepancy, the game only has weekdays programmed in to its cycle, and the event utilizes the same system. I can try and put in some one-off code to overwrite the text if it's really bothersome, but it will likely be treated as low priority. Either way, thank you for letting me know!
The walkthrough issue has been duly noted and I'll get around to editing it as soon as I can.
Otherwise, I'm glad you enjoyed the game.