once again I forgot to update this devlog
of course this time I have a good excuse
I tried to rest at xmas time
and then comes january and I immediately got sick ๐ค
now I'm doing my best to get up to speed
there is some good news - the scrut was going to be cut
but as I was not feeling well and I could only model things
ended up with a good version
these are ravenous little creatures
of course a sand shark thing is kind of a cliche
but one of those cliches that you don't see much lately
you know like aliens out to eat brains ๐ค
there are also some other wildlife in the progress
I thought there should be a replacement for buffaloes
as it's a western setting and the locals must eat something
and recently I had the idea for the perfect creature for that:
a gigantic snail ๐
looks mouth watering isn't it?
now fitting it into a stove might be tricky
especially this one - in the spirit of the lowpoly the front is only a texture
and ended up looking like someone put them on with a sticker ๐
and the same criticism could be valid for these new slot machines
this is actually my first time using a trim sheet
I ended up reinventing them by accident
and yet to master this ancient technique ๐ค
the casino also comes with a croupie
I'm happy with the design but couldn't think up any wacky dialog yet
sometimes my brain just doesn't work as it should ๐ค
there might be an obvious reason ๐ค
I wonder what these birds want? ๐ค
and if anyone will ever see them up close? ๐ค
overall there are very few models are left
occasionally I do a redesign - like for this dice headed gal
and sometime I just get a good idea
like for this absolute monstrosity ๐ค
but to tell you the truth I'm just buying time
trying to find things to do so I don't have to work on the levels ๐
but I'm afraid it's getting inevitable - they are the last pieces of this puzzle
and asset wise nearly everything else is done
does this mean the project is on track?
or that I'm just sweeping things under the rug and the worst is yet to come? ๐ค
I guess we will find out soon enough ..
see you next time!