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FYI the only core in Retroarch that was able to recognize and run the ROM is QuickNES. I suspect the rom is headerless.

All roms have headers as can bee seen if you open them in an emulator. Which rom did you try? The 128kb one uses mapper 34 which might not be supported, but the 40kb roms uses no mapper and should load by pretty much anything.

I've tried all the three roms, and Retroarch didn't initially recognised them automatically scanning the folder. Then I've tried a manual scan of the folder setting a specific core association each time and I've tried the following cores in this order:
- FCEUmm
- Mesen
- Nestopia UE
- QuickNES
The first tree didn't recognize any of the roms, while QuickNES grabbed them all.

It's worth saying that once the roms were successfully added all the four cores were able to run all the roms, even the 128k one. Given that the roms are running flawlessly but were tricky to be recognised/validated (and that's the first time that happens me with any custom rom) I blamed the header, but the truth is that I'm not that technical with NES roms.

Another thing that is worth saying is that I'm using an M2 Mac, and afaik some of those cores have a build that is specific for M2 while some others are universal (that means that are used on both Intel and M Macs).

Any other standalone Mac emulator grabbed all the roms flawlessly.

That said, thanks a lot, the game is awesome <3

I don't think it's a header problem as you can inspect the header with for instance Mesen and they should all check out okay. The header itself is not complicated, just a few bytes, do I'm not sure what is going on.

Anyway, good you got it working!