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Honestly though once you get  to the point where you're just spamming item descriptions into your game then you've finally made it to that part of game development where you can focus on adding content - and that's great.  I was once really bored of adding random items to my game, it felt like a total chore, but once I started thinking about how easy I had made it to add items then I realized that I could start experimenting with greater game design principles and exploring the design of my project a lot more deeply.