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Have you fixed the performance problems? Less than 1 FPS on a machine with 64 GB RAM and a 16GB GPU and 4k monitor is :( :( :( :(.
(it was always slow, but the earlier builds ran OK on high-powered machines)

(1 edit)

I hope it runs better too, or will one day... It's such a great game, but the move from the older, original version and the newer updated versions added so much extra video effects and slowdowns that it wasn't very playable on my older machine. I haven't tried the latest version yet, but builds from last year ran on the Steam Deck pretty well as long as all the video cruft was turned off. It was all on by default, and perforamce was pretty bad as to be nearly unplayable, but unchecking some settings helped a lot. I genuinely think it looks better without those extra effects anyway, and I was glad to see there were a few options to turn that stuff off. Initial loading time was still quite long, but I'm willing to wait if the game is as good, and as addictive as this one. ;)

While I get that the latest AAA titles seem to require the best video cards to run well, it seems like overkill for this game, when it's got such charm and good gameplay without really needing complex lighting effects and other stuff. Seems like it would be an excellent mobile game at some point too (touch controls seem like they'd be perfect for this game), but that would also require dialing down all the effects.

It's exciting to see more progress on the game though. It was a nice surprise last year when it finally became a real project after the demo had been around and fans had been begging for more (and a way to buy a full game version of it) for a long time. I'm glad it's getting the attention it deserves and will see a release one day!

EDIT:
Just tried the latest and it works better on my older machine than previous ones did. Happy to see it's playable with the effects off. I imagine the same is true on Steam Deck but haven't checked that yet. (It may even be able to handle some or all of the effects being on now too.)