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This game is beautifully written, eerily simple, and wow Jo's art suits it so well. 

I wanted to note specifically that I think your word choices here are so elegant. I think it takes a confidence and carefulness to, rather than go, "How do I maximize every single word of the 36 I'm allowed," instead sit in the space of, "How can I use those words to evoke a specific mood, make someone feel a certain way." It's one of my favorite things about more lyrical style games, and here you are, doing that AND nailing a simple but effective mechanic/win condition? 

Well done! 

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Thank you for taking the time to leave this comment. It made my day.

I spent a lot of time trying to work an end condition into the tiny ruleset. I'm really glad it landed for you. :)